Werewolf Rig – Body & Face
Rigged a werewolf character asset (Malicki, CGTrader) during an intensive rigging course, supporting expressive and functional body mechanics.
Built and implemented facial blend shapes, enhancing character expression and animation flexibility.
Original Character – Cory
Completed in the span of 5 weeks, Cory had made his debut on September 6th. This project was part school, part personal project. After testing the waters with XGen and Rigging, this project launched my exploration deeper into rigging quadrupeds. This will not be his last appearance. 😉
3 Egg Monte
Original Character – Tiniri
Flower Sack Animation
The Chase
This assignment was animated using driven keys, with zero true rigging involved.
