The Clock That Forgot to Chime – SHOT ‘B’
Animated in Autodesk Maya 2026, responsible for block in and polish for Shot B.
The Clock That Forgot to Chime – SHOT ‘E’ – (EXTENDED)
Blocked animation for Section āEā of capstone project, contributing to the final production of The Clock That Forgot to Chime; shot underwent significant revisions for final delivery.
The Clock That Forgot to Chime – Pill Bug Turn Table
A retopologized character for 529 Studios animation short, “The Clock That Forgot to Chime”. I had sculpted this pill bug in Zbrush, then retopologized it in Maya 2026.
I had additionally modeled the table as a gear to keep to the theme of our project.
textures done by Claire Cotton
The Clock That Forgot to Chime – “Pill Bug”
Created a detailed, stylized pill bug, focusing on form clarity, surface detail, and a balance between realism and design. Created in Zbrush.
The Clock That Forgot to Chime – “Fire Fly”
Developed a stylized fire fly sculpt, establishing primary forms and detail before handoff for final refinement. Created in Zbrush.
The Clock That Forgot to Chime – “Ballerina”
Contributed to early development of the ballerina protagonist via Zbrush, exploring 3D design iterations and handcrafting facial blend shapes to enhance performance and expression.
