The Clock That Forgot to Chime – SHOT ‘B’

Animated in Autodesk Maya 2026, responsible for block in and polish for Shot B.

The Clock That Forgot to Chime – SHOT ‘E’ – (EXTENDED)

Blocked animation for Section ā€˜E’ of capstone project, contributing to the final production of The Clock That Forgot to Chime; shot underwent significant revisions for final delivery.


The Clock That Forgot to Chime – Pill Bug Turn Table

A retopologized character for 529 Studios animation short, “The Clock That Forgot to Chime”. I had sculpted this pill bug in Zbrush, then retopologized it in Maya 2026.
I had additionally modeled the table as a gear to keep to the theme of our project.
textures done by Claire Cotton

The Clock That Forgot to Chime – “Pill Bug”

Created a detailed, stylized pill bug, focusing on form clarity, surface detail, and a balance between realism and design. Created in Zbrush.

The Clock That Forgot to Chime – “Fire Fly”

Developed a stylized fire fly sculpt, establishing primary forms and detail before handoff for final refinement. Created in Zbrush.

The Clock That Forgot to Chime – “Ballerina”

Contributed to early development of the ballerina protagonist via Zbrush, exploring 3D design iterations and handcrafting facial blend shapes to enhance performance and expression.

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